top of page

Game Dev
Games created in Unity/C# as part of UPGRADE, the UPenn's game development club.
Benny's
A first-person hallway escape game where you solve simple logic puzzles to lock doors and prevent Benny from catching you.
I worked in a team of three, and I was responsible for core gameplay programming (door interactions, Benny’s spawning, and the game’s win/lose/restart mechanics), modeling and drawing all assets/environment.
GitHub Repo HERE

Mechanika
A 2D sci-fi bullet-hell shooter featuring two boss fights, along with visual novel elements.
I was responsible for game planning, pixel/character art and animation, and voiceover translation.
Can be played HERE.

.png)
bottom of page


